Dr. Jason Alexander – Publications

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2017

PolySurface
Everitt, A. and Alexander, J. PolySurface: A Design Approach for Rapid Prototyping of Shape-Changing Displays Using Semi-Solid Surfaces. In Proceedings of the 2017 Conference on Designing Interactive Systems (DIS '17), pgs. 1283–1294, Edinburgh, United Kingdom, ACM: 2017.

SCDesignFiction
Sturdee, M., Coulton, P. and Alexander, J. Using Design Fiction to Inform Shape-Changing Interface Design and Use. In European Academy of Design Conference (EAD '17), Rome, Italy: 2017.

FictionAndPhysicality
Hur, Y., Sturdee, M., Bruns, M., Markopoulos, P. and Alexander, J. Fiction and Physicality: A Designerly Approach Towards Complexities of Emerging Technologies. In European Academy of Design Conference (EAD '17), Rome, Italy: 2017.

IJRapidM
Blaney, A., Dunn, N., Alexander, J., Richards, D., Rennie, A. and Anwar, J. Directing Self-assembly to Grow Adaptive Physical Structures. In International Journal of Rapid Manufacturing, 6 (2/3): 114–133, 2017.

EMERGE
Taher, F., Jansen, Y., Woodruff, J., Hardy, J., Hornbæk, K. and Alexander, J. Investigating the Use of a Dynamic Physical Bar Chart for Data Exploration and Presentation. In IEEE Transactions on Visualization and Computer Graphics, 31 (1): 451–460, 2017.

2016

GazeArchers
Pfeuffer, K., Alexander, J. and Gellersen, H. GazeArchers: Playing with Individual and Shared Attention in a Two-Player Look & Shoot Tabletop Game. In 15th International Conference on Mobile and Ubiquitous Multimedia (MUM '16), pgs. 213–216, Rovaniemi, Finland, ACM: 2016.

ShapeChangeActuators
Taher, F., Vidler, J. and Alexander, J. A Characterization of Actuation Techniques for Generating Movement in Shape-Changing Interfaces. In International Journal of Human–Computer Interaction: 1–14, 2016.

SharedGaze
Zhang, Y., Pfeuffer, K., Chong, M. Ki, Alexander, J., Bulling, A. and Gellersen, H. Look Together: Using Gaze for Assisting Co-located Collaborative Search. In Personal and Ubiquitous Computing: 1–14, 2016.

PervasiveVisualisations
Clinch, S., Alexander, J. and Gehring, S. A Survey of Pervasive Displays for Information Presentation. In IEEE Pervasive Computing, 15 (3): 14–22, 2016.

3PointInteraction
Simeone, A. L., Bulling, A., Alexander, J. and Gellersen, H. Three-Point Interaction: Combining Bi-manual Direct Touch with Gaze. In Proceedings of the International Working Conference on Advanced Visual Interfaces (AVI '16), pgs. 168–175, Bari, Italy, ACM: 2016.

ShapeCanvas
Everitt, A., Taher, F. and Alexander, J. ShapeCanvas: An Exploration of Shape-Changing Content Generation by Members of the Public. In Proceedings of the 34rd Annual ACM Conference on Human Factors in Computing Systems (CHI '16), pgs. 2778–2782, San Jose, CA, USA, ACM: 2016.

IndirectBimanualGaze
Pfeuffer, K., Alexander, J. and Gellersen, H. Partially-indirect Bimanual Input with Gaze, Pen, and Touch for Pan, Zoom, and Ink Interaction. In Proceedings of the 34rd Annual ACM Conference on Human Factors in Computing Systems (CHI '16), pgs. 2845–2856, San Jose, CA, USA, ACM: 2016.

2015

Sturdee, M., Hardy, J., Dunn, N. and Alexander, J. A Public Ideation of Shape-Changing Applications. In Proceedings of the 2015 International Conference on Interactive Tabletops & Surfaces (ITS '15), pgs. 219–228, Madeira, Portugal, ACM: 2015.

ReForm
Weichel, C., Hardy, J., Alexander, J. and Gellersen, H. ReForm: Integrating Physical and Digital Design through Bidirectional Fabrication. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST '15), pgs. 93–102, Charlotte, NC, USA, ACM: 2015.

GazeShifting
Pfeuffer, K., Alexander, J., Chong, M. Ki, Zhang, Y. and Gellersen, H. Gaze-Shifting: Direct-Indirect Input with Pen and Touch Modulated by Gaze. In Proceedings of the 28th Annual ACM Symposium on User Interface Software & Technology (UIST '15), pgs. 373–383, Charlotte, NC, USA, ACM: 2015.
Honourable Mention Award

MultiLog
Woodruff, J. and Alexander, J. MultiLog: A Tool for the Control and Output Merging of Multiple Logging Applications. In Behavior Research Methods: 1–12, 2015.

MAGIC_FPS
Velloso, E., Fleming, A., Alexander, J. and Gellersen, H. Gaze-Supported Gaming: MAGIC Techniques for First Person Shooters. In Proceedings of the 2015 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY '15), pgs. 343–347, London, United Kingdom, ACM: 2015.

FeetSurvey
Velloso, E., Schmidt, D., Alexander, J., Gellersen, H. and Bulling, A. The Feet in Human--Computer Interaction: A Survey of Foot-Based Interaction. In ACM Computing Surveys (CSUR), 48 (2): 1–35, 2015.

GazeTouchvsTouch
Pfeuffer, K., Alexander, J. and Gellersen, H. Gaze+touch vs. Touch: What’s the Trade-off When Using Gaze to Extend Touch to Remote Displays?. In Human-Computer Interaction – INTERACT 2015, pgs. 349–367, Springer International Publishing, Lecture Notes in Computer Science 9297, 2015.

GazeGestures
Velloso, E., Turner, J., Alexander, J., Bulling, A. and Gellersen, H. An Empirical Investigation of Gaze Selection in Mid-Air Gestural 3D Manipulation. In Human-Computer Interaction – INTERACT 2015, pgs. 315–330, Springer International Publishing, Lecture Notes in Computer Science 9297, 2015.

UnderTheTable
Velloso, E., Alexander, J., Bulling, A. and Gellersen, H. Interactions Under the Desk: A Characterisation of Foot Movements for Input in a Seated Position. In Human-Computer Interaction – INTERACT 2015, pgs. 384–401, Springer International Publishing, Lecture Notes in Computer Science 9296, 2015.

ENGAGE
Jones, R., Clinch, S., Alexander, J., Davies, N. and Mikusz, M. ENGAGE: Early Insights in Measuring Multi-Device Engagements. In Proceedings of the 4th International Symposium on Pervasive Displays (PerDis '15), pgs. 31–37, Saarbruecken, Germany, ACM: 2015.

ConnectedTools
Weichel, C., Alexander, J., Karnik, A. and Gellersen, H. Connected Tools in Digital Design. In IEEE Pervasive Computing, 14 (2): 18–21, 2015.

SDSL
Weichel, C., Hardy, J. and Alexander, J. Shape Display Shader Language (SDSL): A New Programming Model for Shape Changing Displays. In Proceedings of the 33rd Annual ACM Conference Extended Abstracts on Human Factors in Computing Systems (CHI EA '15), pgs. 1121–1126, Seoul, Republic of Korea, ACM: 2015.

ShapeClip
Hardy, J., Weichel, C., Taher, F., Vidler, J. and Alexander, J. ShapeClip: Towards Rapid Prototyping with Shape-Changing Displays for Designers. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15), pgs. 19–28, Seoul, Republic of Korea, ACM: 2015.

EMERGE
Taher, F., Hardy, J., Karnik, A., Weichel, C., Jansen, Y., Hornbæk, K. and Alexander, J. Exploring Interactions with Physically Dynamic Bar Charts. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15), pgs. 3237–3246, Seoul, Republic of Korea, ACM: 2015.

Physicalization
Jansen, Y., Dragicevic, P., Isenberg, P., Alexander, J., Karnik, A., Kildal, J., Subramanian, S. and Hornbæk, K. Opportunities and Challenges for Data Physicalization. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15), pgs. 3227–3236, Seoul, Republic of Korea, ACM: 2015.

GazeRST
Turner, J., Alexander, J., Bulling, A. and Gellersen, H. Gaze+RST: Integrating Gaze and Multitouch for Remote Rotate-Scale-Translate Tasks. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems (CHI '15), pgs. 4179–4188, Seoul, Republic of Korea, ACM: 2015.

SPATA
Weichel, C., Alexander, J., Karnik, A. and Gellersen, H. SPATA: Spatio-Tangible Tools for Fabrication-Aware Design. In Proceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction (TEI '15), pgs. 189–196, Stanford, California, USA, ACM: 2015.
Best Paper Award.

2014

ForceProfile
Taher, F., Alexander, J., Hardy, J. and Velloso, E. An Empirical Characterization of Touch-Gesture Input-Force on Mobile Devices. In Interactive Tabletops and Surfaces (ITS '14), pgs. 195–204, Dresden, Germany, ACM: 2014.

Buttons
Alexander, J., Hardy, J. and Wattam, S. Characterising the Physicality of Everyday Buttons. In Interactive Tabletops and Surfaces (ITS '14), pgs. 205–208, Dresden, Germany, ACM: 2014.

GazeTouch
Pfeuffer, K., Alexander, J., Chong, M-K. and Gellersen, H. Gaze-touch: Combining Gaze with Multi-touch for Interaction on the Same Surface. In Proceedings of the User Interface Software and Technology Symposium (UIST '14), pgs. 509–518, Honolulu, Hawaii, USA, ACM: 2014.

ShapeNotifications
Dimitriadis, P. and Alexander, J. Evaluating the Effectiveness of Physical Shape-Change for In-pocket Mobile Device Notifications. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '14), pgs. 2589–2592, Toronto, Ontario, Canada, ACM: 2014.

ThumbReels
Craggs, B., Scott, M. K. and Alexander, J. ThumbReels: Query Sensitive Web Video Previews Based on Temporal, Crowdsourced, Semantic Tagging. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '14), pgs. 1217–1220, Toronto, Ontario, Canada, ACM: 2014.

PerspectiveRendering
Pucihar, K. C., Coulton, P. and Alexander, J. The Use of Surrounding Visual Context in Handheld AR: Device vs. User Perspective Rendering. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '14), pgs. 197–206, Toronto, Ontario, Canada, ACM: 2014.

3DFeet
Simeone, A. L., Velloso, E., Alexander, J. and Gellersen, H. Feet Movement in Desktop 3D Interaction. In Proceedings of the 9th Symposium on 3D User Interfaces (3DUI '14), pgs. 71–74, Minneapolis, Minnesota, USA, IEEE: 2014.

GazeSupportedP2P
Turner, J., Bulling, A., Alexander, J. and Gellersen, H. Cross-Device Gaze-Supported Point-to-Point Content Transfer. In Symposium on Eye Tracking Research and Applications (ETRA '14), pgs. 19–26, Safety Harbor, Florida, USA, ACM: 2014.

2013

EyeDrop
Turner, J., Bulling, A., Alexander, J. and Gellersen, H. Eye Drop: An Interaction Concept for Gaze-supported Point-to-point Content Transfer. In Proceedings of the 12th International Conference on Mobile and Ubiquitous Multimedia (MUM '13), pgs. 1–4, Luleå, Sweden, ACM: 2013.

DualView
Pucihar, K. C., Coulton, P. and Alexander, J. Evaluating Dual-View Perceptual Issues in Handheld Augmented Reality: Device vs. User Perspective Rendering. In Proceedings 15th ACM International Conference on Multimodal Interaction (ICMI '13), pgs. 381–388, ACM: 2013.

EyePullEyePush
Turner, J., Alexander, J., Bulling, A., Schmidt, D. and Gellersen, H. Eye Pull, Eye Push: Moving Objects between Large Screens and Personal Devices with Gaze and Touch. In Human-Computer Interaction - INTERACT 2013, pgs. 170-186, Springer Berlin Heidelberg, Lecture Notes in Computer Science 8118, 2013.

StereoscopicML
Pucihar, K. C., Coulton, P. and Alexander, J. Creating a Stereoscopic Magic-lens to Improve Depth Perception in Handheld Augmented Reality. In Demonstrations of the 15th International Conference on Human-Computer Interaction with Mobile Devices and Services (MobileHCI Demos '13), pgs. 448–451, Munich, Germany, ACM: 2013.

PerDisUbiDisplays
Hardy, J., Ellis, C., Alexander, J. and Davies, N. Ubi Displays: A Toolkit for the Rapid Creation of Interactive Projected Displays. In The International Symposium on Pervasive Displays (demonstration) (PerDis '13), Mountain View, CA, USA: 2013.

2012

ProjectedDisplays
Hardy, J. and Alexander, J. Toolkit Support for Interactive Projected Displays. In 11th International Conference on Mobile and Ubiquitous Multimedia (MUM '12), pgs. 1–10, Ulm, Germany, ACM: 2012.
Best Paper Award

TiltDisplay
Alexander, J., Lucero, A. and Subramanian, S. Tilt Displays: Designing Display Surfaces with Multi-axis Tilting and Actuation. In Proceedings of the 14th international Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '12), pgs. 161–170, San Francisco, CA, USA, ACM: 2012.

UltraTangibles
Marshall, M., Carter, T., Alexander, J. and Subramanian, S. Ultra-tangibles: Creating Movable Tangible Objects on Interactive Tables. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '12), pgs. 2185–2188, Austin, Texas, USA, ACM: 2012.

Foot
Alexander, J., Han, T., Judd, W., Irani, P. and Subramanian, S. Putting your Best Foot Forward: Investigating Real-world Mappings for Foot-based Gestures. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '12), pgs. 1229–1238, Austin, Texas, USA, ACM: 2012.

2011

Kick
Han, T., Alexander, J., Karnik, A., Irani, P. and Subramanian, S. Kick: Investigating the use of Kick Gestures for Mobile Interactions. In Proceedings of the Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '11), pgs. 29–32, Stockholm, Sweden, ACM: 2011.

UltrasoundArray
Alexander, J., Marshall, M. T. and Subramanian, S. Adding Haptic Feedback to Mobile TV. In Extended Abstracts of the Conference on Human Factors in Computing Systems (CHI EA '11), pgs. 1975–1980, Vancouver, BC, Canada, ACM: 2011.

2010

SocialAcceptanceGestures
Montero, C. S., Alexander, J., Marshall, M. T. and Subramanian, S. Would You Do That? Understanding Social Acceptance of Gestural Interfaces. In Proceedings of the Conference on Human Computer Interaction with Mobile Devices and Services (MobileHCI '10), pgs. 275–278, Lisbon, Portugal, ACM: 2010.

AtomicActions
Aliakseyeu, D., Subramanian, S. and Alexander, J. Supporting Atomic User Actions on the Table. In Tabletops -- Horizontal Interactive Displays, pgs. 223–247, Springer London, Human-Computer Interaction Series , 2010.

GesText
Jones, E., Alexander, J., Andreou, A., Irani, P. and Subramanian, S. GesText: Accelerometer-Based Gestural Text-Entry Systems. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '10), pgs. 2173–2182, Atlanta, Georgia, USA, ACM: 2010.

2009

Footprints
Alexander, J. Understanding and Improving Navigation Within Electronic Documents. Ph.D. Thesis, Department of Computer Science and Software Engineering, University of Canterbury, 2009.

Bridges
Bell, T., Alexander, J., Freeman, I. and Grimley, M. Computer Science Unplugged: School Students doing Real Computing Without Computers. In New Zealand Journal of Applied Computing and Information Technology, 13 (1): 20–29, 2009.

Footprints
Alexander, J., Cockburn, A., Fitchett, S., Gutwin, C. and Greenberg, S. Revisiting Read Wear: Analysis, Design, and Evaluation of a Footprints Scrollbar. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '09), pgs. 1665–1674, Boston, MA, USA, ACM: 2009.

2008

Bridges
Bell, T., Alexander, J., Freeman, I. and Grimley, M. Computer Science Without Computers: New Outreach Methods From Old Tricks. In Conference of the National Advisory Committee on Computing Qualifications (NACCQ '08), pgs. 127–133, Auckland, New Zealand: 2008.
Best Invited Paper at the NACCQ Conference 2008

Empirical
Alexander, J. and Cockburn, A. An Empirical Characterisation of Electronic Document Navigation. In Proceedings of Graphics Interface (GI '08), pgs. 123–130, Windsor, Ontario, Canada, Canadian Information Processing Society: 2008.
A.J. Sweeney Award for Best Student Paper at GI 2008

AppMonitor
Alexander, J., Cockburn, A. and Lobb, R. AppMonitor: A Tool for Recording User Actions in Unmodified Windows Applications. In Behavior Research Methods, 40 (2): 413–421, 2008.

DocNav
Alexander, J. and Cockburn, A. Characterising Electronic Document Use, Reuse, Coverage and Multi-Document Interaction. In New Zealand Computer Science Research Student Conference (NZCSRSC '08), pgs. 1–8: 2008.

2007

iPod
Wingkvist, A. and Alexander, J. Was it Pod Worthy? A Preparatory Plan for Evaluating Podcasting in Higher Education. In New Zealand Computer Science Research Student Conference (NZCSRSC '07): 2007.

ShapeWriter
Cockburn, A., Kristensson, P. O., Alexander, J. and Zhai, S. Hard Lessons: Effort-Inducing Interfaces Benefit Spatial Learning. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '07), pgs. 1571–1580, San Jose, California, USA, ACM: 2007.

2006

SFT
Cockburn, A., Gutwin, C. and Alexander, J. Faster Document Navigation with Space-Filling Thumbnails. In Proceedings of the Conference on Human Factors in Computing Systems (CHI '06), pgs. 1–10, Montréal, Québec, Canada, ACM: 2006.